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61. Server cycle time vs. module cycle time - in Ships and Modules [original thread]
The simulation itself runs "smoothly" - by smoothly I mean at least a dozen ticks per second. Otherwise you would see ships spazzing around once a second. The thing that happens only once per second is the simulation considering new input. So the ...
- by Abdiel Kavash - at 2012.01.26 03:07:00
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62. Nanofiber Internal Structure vs Inertia Stabilizers - in Ships and Modules [original thread]
2x Cargohold Expander II. Either you cloak and warp away, or you get decloaked and die. No amount of EFT warrioring will save you.
- by Abdiel Kavash - at 2011.10.20 19:40:00
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63. Expensive Modules and T2 Rigs Review - in Ships and Modules [original thread]
Mission running (or any other risk-less activity) - you won't lose your ship unless you're being an idiot, might as well get some more performance out of it. Capital and especially supercapital ships - those 2b worth of modules might save your 20...
- by Abdiel Kavash - at 2011.10.15 05:49:00
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64. Tactics against Neutral Logistics - in Ships and Modules [original thread]
Leysritt wrote: Abdiel Kavash wrote: 8. Get out of highsec and just shoot the damn things. War Dec aggressors won't come out of highsec to fight us. Then get out of highsec and ignore them (and laugh at them).
- by Abdiel Kavash - at 2011.10.12 10:21:00
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65. Tactics against Neutral Logistics - in Ships and Modules [original thread]
8. Get out of highsec and just shoot the damn things.
- by Abdiel Kavash - at 2011.10.12 07:06:00
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66. Non mining Orca uses - in Ships and Modules [original thread]
Carrying high-value items in the unscannable hangar.
- by Abdiel Kavash - at 2011.10.12 06:56:00
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67. Getting ships ready for hauling via Jump Freighter. - in Ships and Modules [original thread]
Ask your JF pilot? For a ship to be able to be put in a JF cargohold, it must be either packaged or wrapped in a courier contract. However many JF pilots do not like the second option, as assembled ships take up a huge amount of volume.
- by Abdiel Kavash - at 2011.09.20 18:45:00
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68. Beginning Leadership - in Ships and Modules [original thread]
Kavrae Veila wrote: I'm one of the odd people that wants to do both; boosting while being an actual FC. Be a nightmare skill-wise I'm sure, and my DPS will suffer horribly. You don't need any in-game skills to actually command a fleet. You do...
- by Abdiel Kavash - at 2011.09.13 13:09:00
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69. Recent changes to ships with Ship Maintenance Arrays - in Ships and Modules [original thread]
Aamrr wrote: It's not really a problem in lowsec or nullsec -- just attack the Orca. The issue is how this mechanic interacts with CONCORD protection. Remove CONCORD protection. Problem solved.
- by Abdiel Kavash - at 2011.09.10 08:20:00
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70. Two niggling things- implant and warp scramble bubble - in Ships and Modules [original thread]
mxzf wrote: The anchorable bubbles will probably last 30d or so, the same as anchorable cans will if you abandon them. This is not the case, anchorable bubbles will stay anchored until someone pulls them down or blows them up. A major pain in...
- by Abdiel Kavash - at 2011.09.09 17:56:00
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71. I have a somewhat a Stupid Question; about a ship.. - in Ships and Modules [original thread]
In the time it took you to write the OP, you could have checked the prices for everything yourself. Not to mention checking the thread and writing more replies.
- by Abdiel Kavash - at 2011.09.09 16:46:00
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72. Ewar/logistic Myrmidon - in Ships and Modules [original thread]
"Here I have this hammer, what is the best way to use it to screw in screws?" ---
- by Abdiel Kavash - at 2011.08.31 23:23:00
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73. Railguns - in Ships and Modules [original thread]
Edited by: Abdiel Kavash on 29/08/2011 17:24:40 Railguns sacrifice every other attribute for their range. However in no realistic combat situation is THAT long range needed or even desired. Blasters sacrifice every other attirbute for their ...
- by Abdiel Kavash - at 2011.08.29 17:24:00
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74. Small useless Rant - in Ships and Modules [original thread]
One thing that really irks me are Jump Bridges. A bridge looks just the same size in space as any other POS module, but it takes up 100,000 m^3 of space. Other modules take up between 1,000 and 4,000 m^3. I mean, I understand that the fine mechan...
- by Abdiel Kavash - at 2011.08.29 14:43:00
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75. Orca Storage Attributes - in Ships and Modules [original thread]
To access a corp hangar in the Orca (or any other ship which has one), you still need the respective corp roles to see and take from any hangar division. Even if you are the ship's pilot. ---
- by Abdiel Kavash - at 2011.08.29 14:39:00
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76. Orca Storage Attributes - in Ships and Modules [original thread]
Only the common cargo hold can be scanned and drops. All the specialized fuel, ship, ore, corp, etc. bays are unscannable and never drop. Exception: NPC customs can see illegal items in any cargo area. ---
- by Abdiel Kavash - at 2011.08.29 00:55:00
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77. Supercap fix idea! - in Ships and Modules [original thread]
Originally by: Skinae Alliances would split into sub alliances. Increasing the cost of supercaps by 1 billion, which is nothing. Yes, because that magically makes five new systems to take sov in appear out of nowhere. As far as limitin...
- by Abdiel Kavash - at 2011.08.26 14:31:00
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78. Can a Tengu be fitted to defeat 100% of all gate camps? - in Ships and Modules [original thread]
You will never be 100% safe. No matter what you do, there's always a small chance you will land right on top of someone and won't be able to cloak. But other than that, yes, an interdiction nullified, covops cloaking, fast aligning T3 is pretty...
- by Abdiel Kavash - at 2011.08.17 07:04:00
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79. Cheap target ship for PVP training? - in Ships and Modules [original thread]
Originally by: Salpad Will CONCORD intervene if people in the same corp kill each other? No. Quote: If people in the same fleet do? If they are not in the same corp, yes. (obviously, only applies to highsec) ---
- by Abdiel Kavash - at 2011.08.07 13:33:00
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80. Leaving an ORCA - in Ships and Modules [original thread]
Don't not fly what you can't afford to lose. ---
- by Abdiel Kavash - at 2011.08.03 19:47:00
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